extends Node2D


func stop_all_music():
	$DayMusic.stop()
	$NightMusic.stop()

func pause_current_music():
	if $DayMusic.playing:
		$DayMusic.stream_paused = true
	elif $NightMusic.playing:
		$NightMusic.stream_paused = true
	
func unpause_current_music():
	if $DayMusic.stream_paused:
		$DayMusic.stream_paused = false
	elif $NightMusic.stream_paused:
		$NightMusic.stream_paused = false
	
